Story of 3D: from paper to screen to space
Making models for architectural projects
is a crucial step in early phases
of any conceptual investigation.
Creating a digital 3D model is a good tool,
but not as powerful
as the physical representation of
shapes, their proportions and contiguity.
Another important aspect of this kind of study
is the automatic relationship
between hands and thoughts:
while cutting or assembling given elements,
there is a constant testing in the configuration.
New solutions may pop up
on a more intuitive and natural level,
than in front of a computer.
The last part of this meditative activity (or duty)
is the pleasure of touching and combining
all sorts of materials, discovering new volumes
and the projection of their shadows.
A good reminder that architecture
is actually meant to eventually become reality...